JetHack
A game created for Global Game Jame 2018.
5 Person Team. Lead Engineer and Level Design
As the lead engineer for our 2018 Global Game Jam team, I was in charge of creating the hacking mini-game that was the central to the game. I had a great time making it and learned a lot of neat tricks during the process, like state changes based on global objectives.
I also was tasked with fine tuning the level design and designing the world the player sees around them, making the world feel dynamic and engaging.
You can download the game to play: Here
I also was tasked with fine tuning the level design and designing the world the player sees around them, making the world feel dynamic and engaging.
You can download the game to play: Here